Holo-Captioning: Toward the Text Equivalent of 3D Scenes
About
This work introduces holo-captioning, a novel task that strives to seek the text equivalent of 3D scenes. As the initial step, we formulate holo-captioning as generating a structured textual description that comprehensively depicts all entities within a 3D scene -- including their semantic tags, spatial locations, attributes, and inter-entity relations. To tackle this challenging task, we first develop an effective captioning engine to produce detailed descriptions of individual entity instances and instance pairs, and contribute a large-scale benchmark comprising over 15K scenes for training and evaluation. Building upon this foundation, we propose HoloScribe, a novel model that features an instance-aware decoupled pipeline for generating structured holo-captions, and further incorporates anchor-aware instance linking to identify relational instance pairs. Additionally, we propose a comprehensive evaluation metric named HoloScore, and provide a human-curated test set to ensure reliable model assessment. Experimental results demonstrate that HoloScribe significantly outperforms state-of-the-art 3D dense captioners and 3D LLM generalists, underscoring the effectiveness of our approach. Project page: https://visual-ai.github.io/holocap/
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Holistic Scene Understanding | HoloScan (val) | Tagging Score60.43 | 7 | |
| Holistic Scene Understanding | HoloScan (test) | Tagging61.83 | 7 | |
| 3D Detection | MultiScan | Tag F1 Score53.5 | 3 | |
| Object Navigation | Open-vocabulary Object Navigation | Scene (a) Success Rate100 | 2 |