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StateFuse: Deterministic Conflict-Preserving Memory for Multi-Agent Systems

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Agent systems accumulate conflicting observations across branches, retries, and replicas, yet many practical memory layers still collapse disagreement behind overwrite rules that are difficult to inspect or correct. We present StateFuse, a conflict-aware replicated memory contract built on standard OpSet/CRDT merge. StateFuse does not introduce a new join algebra; it defines an agent-facing semantics layer with immutable history, explicit conflict objects, exact and semantic correction handles (claim_id / claim_ref), deterministic predicate contracts, and projection-time resolution that cannot rewrite replicated state. We evaluate StateFuse against flat multi-value, raw-log, provenance-style, and collapsed baselines under matched resolver and verification policies. On a 282-question official conflict-bearing MemoryAgentBench slice, the compared methods tie on answer accuracy, but conflict-preserving surfaces keep contradictions visible while collapsed surfaces do not. In a controlled agent loop with uniform verification, preserving ambiguity enables safer abstention and correction than early collapse. A correction-handle ablation further shows that semantic handles matter when exact prior identifiers are unavailable. The resulting claim is narrow: StateFuse is best supported as a safer public memory contract for contradiction surfacing, abstention, and auditable correction, not as a universal accuracy gain.

Sergey Volkov, Yang Li, Ye Luo• 2026

Related benchmarks

TaskDatasetResultRank
End-to-end agent-loop performanceMemoryAgentBench
Pre-Verify Success Rate80
10
Conflict ResolutionMemoryAgentBench conflict-bearing subset official
Final Accuracy97.5
10
Conflict resolution and memory verificationMemoryAgentBench conflict-bearing slice
Accuracy64.9
7
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