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WildCity: A Real-World City-Scale Testbed for Rendering, Simulation, and Spatial Intelligence

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Humans can navigate an unfamiliar city and gradually form a coherent spatial mental map spanning tens of square kilometers. Can AI build spatial representations at a comparable scale? Although recent foundation models have advanced scene reconstruction and embodied intelligence, scaling to entire cities remains an open challenge, primarily due to the lack of city-scale data. To bridge the gap, we introduce WildCity, a real-world multimodal dataset collected by autonomous fleets traversing complex urban environments. Our dataset includes 18 trajectories, each averaging 83.7 kilometers in length, and preserves the core challenges of in-the-wild perception, e.g., dynamic objects, lighting variations, and imperfect camera poses. We further establish an urban-tailored reconstruction baseline and convert the reconstructed environments into a closed-loop simulator. Beyond the dataset and baseline, we systematically analyze the key challenges on the path to simulation-ready urban digital twins: scalability, extrapolation, and uncertainty. Ultimately, WildCity aims to catalyze progress not only in city-scale rendering, but more broadly in the pursuit of AI that can perceive, remember, and reason across space at a scale comparable to human cognition. Project page: https://han-xiangyu.github.io/Wild-City/

Xiangyu Han, Mengyu Yang, Jiaqi Li, Bowen Chang, Ziyu Chen, Hexu Zhao, Rahul Kumar Agrawal, Anthony Rodriguez, Fiona Hua, Marco Pavone, Chen Feng, Yiming Li• 2026

Related benchmarks

TaskDatasetResultRank
Large-scale 3D ReconstructionAnn Arbor 0.5k 0.25km
D-L1 Error15.158
6
Large-scale 3D ReconstructionAtlanta-5k 2.5km
D-L16.622
6
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